_comment: 'DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL'
meta:
  version: PLCN_v2
  update_url: 'https://github.com/pelican-dev/panel/raw/main/database/Seeders/eggs/source-engine/egg-team-fortress2.yaml'
exported_at: '2025-07-25T13:30:44+00:00'
name: 'Team Fortress 2'
author: panel@example.com
uuid: 7f8eb681-b2c8-4bf8-b9f4-d79ff70b6e5d
description: |-
  Team Fortress 2 is a team-based first-person shooter multiplayer video game developed and published
  by Valve Corporation. It is the sequel to the 1996 mod Team Fortress for Quake and its 1999 remake.
tags:
  - source
  - steamcmd
features:
  - gsl_token
  - steam_disk_space
docker_images:
  'ghcr.io/parkervcp/games:source': 'ghcr.io/parkervcp/games:source'
file_denylist: {  }
startup: './srcds_run -game tf -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}'
config:
  files: {  }
  startup:
    done: 'gameserver Steam ID'
  logs: {  }
  stop: quit
scripts:
  installation:
    script: |-
      #!/bin/bash
      # steamcmd Base Installation Script
      #
      # Server Files: /mnt/server
      # Image to install with is 'debian:buster-slim'

      ##
      #
      # Variables
      # STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
      # WINDOWS_INSTALL - if it's a windows server you want to install set to 1
      # SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
      # EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.
      #
      ##

      ## just in case someone removed the defaults.
      if [ "${STEAM_USER}" == "" ]; then
          echo -e "steam user is not set.
      "
          echo -e "Using anonymous user.
      "
          STEAM_USER=anonymous
          STEAM_PASS=""
          STEAM_AUTH=""
      else
          echo -e "user set to ${STEAM_USER}"
      fi

      ## download and install steamcmd
      cd /tmp
      mkdir -p /mnt/server/steamcmd
      curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
      tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
      mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
      cd /mnt/server/steamcmd

      # SteamCMD fails otherwise for some reason, even running as root.
      # This is changed at the end of the install process anyways.
      chown -R root:root /mnt
      export HOME=/mnt/server

      ## install game using steamcmd
      ./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

      ## set up 32 bit libraries
      mkdir -p /mnt/server/.steam/sdk32
      cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

      ## set up 64 bit libraries
      mkdir -p /mnt/server/.steam/sdk64
      cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
    container: 'ghcr.io/parkervcp/installers:debian'
    entrypoint: bash
variables:
  -
    name: 'Default Map'
    description: 'The default map to use when starting the server.'
    env_variable: SRCDS_MAP
    default_value: cp_dustbowl
    user_viewable: true
    user_editable: true
    rules:
      - required
      - 'regex:/^(\w{1,20})$/'
    sort: 2
  -
    name: 'Game ID'
    description: 'The ID corresponding to the game to download and run using SRCDS.'
    env_variable: SRCDS_APPID
    default_value: 232250
    user_viewable: true
    user_editable: false
    rules:
      - required
      - 'in:232250'
    sort: 1
  -
    name: Steam
    description: |-
      The Steam Game Server Login Token to display servers publicly. Generate one at
      https://steamcommunity.com/dev/managegameservers
    env_variable: STEAM_ACC
    default_value: ''
    user_viewable: true
    user_editable: true
    rules:
      - required
      - string
      - alpha_num
      - 'size:32'
    sort: 3
